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Re: [GZG] [FT] Modern Naval?

From: "Damond Walker" <damosan@g...>
Date: Wed, 16 Aug 2006 16:34:33 -0400
Subject: Re: [GZG] [FT] Modern Naval?

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http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lOn 8/16/06,
McCarthy, Tom (xwave) <Tom.McCarthy@xwave.com> wrote:
>
> Having worked just a bit in the area of naval sensors, I can't imagine
> trying to simulate them for gaming purposes.	Sorry, but I say define
a
> sensor range and game on.

So give surface search radars a range based on the horizon and air
search
radars a much bigger value?  That'd do the trick methinks.

Sonars would have a shorter range (right?) but I'd give them a CZ or
three
to play with as well.

Damo


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