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RE: [GZG] Query: Cinematic vs. vector in FT

From: "Eli Arndt" <emu2020@c...>
Date: Sat, 22 Jul 2006 11:39:48 -0700
Subject: RE: [GZG] Query: Cinematic vs. vector in FT

Yes, let me run out and try to find the now defunct and hard to find
book
(grin).  Anybody have something a little more attainable?

-----Original Message-----
From: gzg-l-bounces+emu2020=comcast.net@lists.csua.berkeley.edu
[mailto:gzg-l-bounces+emu2020=comcast.net@lists.csua.berkeley.edu] On
Behalf
Of Samuel Penn
Sent: Saturday, July 22, 2006 6:51 AM
To: gzg-l@lists.csua.berkeley.edu
Subject: Re: [GZG] Query: Cinematic vs. vector in FT

On Friday 21 July 2006 22:34, Eli Arndt wrote:
> What about using the two movements together to reflect different tech
> levels or styles?  Has anyone done this before?

Yes. Some guy named Jon Tuffley. :-)

See the EarthForce Sourcebook for the original B5 roleplaying game
(The Babylon Project).

(technically not FT, but it's very, very similar).

-- 
Be seeing you,			       http://www.glendale.org.uk
Sam.			    
	      IM: samuel.penn@jabber.org or samuel.penn@gmail.com
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Prev: Re: [GZG] Query: Cinematic vs. vector in FT Next: [GZG] Re: Gzg-l Digest, Vol 15, Issue 27