Re: Re: Re: [GZG] Revised Salvo Missiles Update
From: <laserlight@v...>
Date: Wed, 21 Jun 2006 08:39:22 -0500 (CDT)
Subject: Re: Re: Re: [GZG] Revised Salvo Missiles Update
>From: john tailby
>However the effect of this weapon system is so powerful as to make it
an easy decision for fleet designers. Any weapon system that is a must
have is too good to include.
I'm disagreeing with you based on the fact that I have *actually used*
similar rules from the Playtest List and (given the chances to PDS etc
which were also proposed) salvo missiles were no problem. I and my usual
opponent both said the SMs felt more like the way missiles ought to feel
and they were not overpowering. And that was without using ECM, which
would further weaken SM.
To be fair, I did discover a munchkinable aspect of the rules but it
didn't apply to SM.
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