RE: [GZG] Fighter rules Questions...
From: "Star Ranger" <dean@s...>
Date: Mon, 22 May 2006 22:37:47 -0500
Subject: RE: [GZG] Fighter rules Questions...
> >Salvo Missiles Vs. Fighters. Salvo Missiles can't directly target
fighters
> >correct? But in Fleet Book 1 pg 6 a Salvo missile that is destroyed
by
> >a fighter has a small chance of taking the fighter with it. It this
still
> >true?
> >
> Yup. For every missile popped, you roll 1d6, and on a 6, a fighter got
> too close to the blast and was killed.
Sylvester's answers are correct, I'm just posting to agree.
> >EMP Cannons/Ion Cannons cause the target ship to take a limited
treashold
> >check against non-weapon systems (and other things). What does an
EMP/ION
> >Cannon do to a fighter/fighter group?
> >
> They're handled like regular beam dice hits on a fighter. The EMP's
> enough to fry all the systems in the fighter, so no chance to
> repair later.
An EMP Battery hit that can fry ship systems will mission kill a
fighter,
just like a physical damaging hit from a regular beam weapon.
Dean Gundberg
Starship Combat News
The latest information on Space Games and Miniatures
http://www.star-ranger.com
dean@star-ranger.com
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