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Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lI know about that.
My version of latex-to-html doesn't like my version of
LaTex. I was more concerned with content.
Roger
On 4/27/06, Infojunky <infojunky@ceecom.net> wrote:
>
>
> On Apr 27, 2006, at 6:56 AM, Roger Books wrote:
>
> This is extremely rough, but early comments would be welcome.
>
> http://www.jumpspace.net/FMAish/FMAish.html
>
> FMA Skirmish is available in the archives.
>
> One minor problem is it's difficult to think FMA yet write the game as
a
> generic system. It wants to be written as a military RPG.
>
> The other issue is translating Stat/Skill to Quality/FP. I did that
as
> Skill/FP but other suggestions are welcome.
>
>
> Check the links on that page....
> Evyn
> infojunky@ceecom.net
>
> A map is a surrogate of space.
> -Robinson, A.
>
>
>
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