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Re: [GZG] Stargrunt II rules questions

From: Oerjan Ariander <oerjan.ariander@t...>
Date: Sat, 08 Apr 2006 21:04:49 +0200
Subject: Re: [GZG] Stargrunt II rules questions

Allan Goodall wrote:

> > A fire-and-forget ATGM is just as much "guided" as a
> > gunner-controlled one is; it's just that the sensors guiding the FoF
> > missile are mounted in the missile itself rather than in the
launcher.
>
>Okay, what about IAVRs? Should they get the shift up?

No, IAVRs are unguided. That's what sets them apart from GMS/P (and also

the reason why IAVRs aren't affected by the target's ECM).

> >>What do people think? I'm leaning toward the revised version myself,
> >>but the way Oerjan put it might be more realistic.
> >
> >Within the restrictions posed by adhering to the standard SG2 to-hit
> >mechanic, anyway.
>
>Is that a vote for the revised rules that I mentioned, or did you
>prefer it they way you described it?

Sorry, you lost me there. As far as I can see there's no contradiction 
between what I described and the revised mechanic you mentioned... what
I 
was trying to say was that the revised mechanic is probably the best you

could do while still adhering to the standard heavy weapons SG2 to-hit 
mechanic.

My vote would be for replacing *all* the SG2 heavy weapons to-hit rules 
with the corresponding DS mechanics, but the way you phrased your
previous 
questions kinda excluded that option...

> >(I can't see any pressing *tactical* reasons
> >for using variable-range smoke launchers - in most situations where
you'll
> >want to use the smoke launchers you don't have much time to consider
what
> >range you want the screen at, and if the enemy you want to hide from
is
> >within 50 meters of you when you launch you're probably smoked anyway
- but
> >that's another issue entirely.)
>
>There may be tactical reasons for keeping it closer, but I can't think
>of any off hand either.

As long as the smoke doesn't blow back towards the launching vehicle...

>There's also the "goal keeper" idea. [...]

Which is one of the reasons why current smoke screens are as wide as
they 
are, covering roughly a 90-degree sector.

Regards,

Oerjan

oerjan.ariander@telia.com

"Life is like a sewer.
  What you get out of it, depends on what you put into it."
-Hen3ry

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