Re: [GZG] Models of asteroid ships
From: Michael Llaneza <maserati@s...>
Date: Fri, 17 Feb 2006 22:41:18 -0800
Subject: Re: [GZG] Models of asteroid ships
Don M wrote:
>I shared the pic of these with my group and Scott Saylors asked:
>
>I gotta question.
>
>Anybody seen any rules or models for the David Weber "Ashes of Empire"
>series?
>In it the moon turns out to be a relic warship named "Dahak" whose
computer
>has
>become self-aware.So the ship IS the moon, called a planetoid class
warship.
>In the
>further books there are even bigger warships like it to oppose a sweep
of
>the evil
>Ach'ULtani race with a million warships, none anywhere as big as Dahak,
of
>course.
>Really good books.
>
>___
>
Fun books, but waaaaaaaaaaaaaaaaaaaaay over the top. I'd adapt the
Saganami Island Simulator missile rules, the Ashes series has missile
combat a lot like the Honor Harrington series, so it should be a pretty
simple project. Do the movement, work out the missile values and damage
allocation sheets and you've got it. Write it up, Ken can put it in
Nexus (once the lawyers get through with it).
Here's a model of the Dahak, with base :-)
http://shopping.discovery.com/stores/servlet/ProductDisplay?endecaSID=10
97BDAEC68E&langId=-1&storeId=10000&productId=10866&catalogId=10000
frack, that's not gonna wrap
<http://shopping.discovery.com/stores/servlet/ProductDisplay?endecaSID=1
097BDAEC68E&langId=-1&storeId=10000&productId=10866&catalogId=10000>
maybe that'll help
<a
href="http://shopping.discovery.com/stores/servlet/ProductDisplay?endeca
SID=1097BDAEC68E&langId=-1&storeId=10000&productId=10866&catalogId=10000
">
here, this might work</a>
--
We choose to go to the moon. We choose to go to the moon in this decade
and do the other things, not because they are easy, but because they are
hard, because that goal will serve to organize and measure the best of
our energies and skills, because that challenge is one that we are
willing to accept, one we are unwilling to postpone, and one which we
intend to win, and the others, too.
http://vesuvius.jsc.nasa.gov/er/seh/ricetalk.htm
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