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Re: Measurement units (was: Re: [GZG] [FT] Cancon 2006 Random Observations)

From: Doug Evans <devans@n...>
Date: Wed, 1 Feb 2006 10:48:42 -0600
Subject: Re: Measurement units (was: Re: [GZG] [FT] Cancon 2006 Random Observations)

That said, the books DO go to pains to suggest generic measurements,
defining 'MU's', with only a few slips. When I see rules and variants,
as
opposed to examples or AAR's, described in inches, I want to shout, no,
it's MU's.

The_Beast

Saintly one wrote on 02/01/2006 10:17:36 AM:

> >  > (As an aside, for fix-it projects I don't mind too much
> >>  that Americans don't use the metric system.
> >
> >Too bad we don't have 10 inches to the foot. But in any
> >event, FT wasn't written in the US ....     :-)
>
>
> For the record.....
>
> When I was at school, back in the days of the steam-driven
> pornograph
> machine, we were taught (and used) both imperial and
> metric. Nowadays
> I think that schools over here exclusively teach metric, though
> imperial is still in common use in many areas of everyday life; we
> have a really odd mix - we still use miles for road distances, but
> metric for all shop weights and measures - except for milkand beer,
> which still comes in pints (like elephants). Go figure. ;-)
>
> I still like the inch as a measurement unit for tabletop gaming,
> which is why I (and a lot of other UK rules writers) still
> use it. It
> is large enough to not be fiddly, relatively simple to eyeball, and
> suits miniature sizes well. YMMV of course.
> Plus, obviously, I had the US market at least partly in mind when I
> published the games.
>
> Jon (GZG)

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