RE: [GZG] RE: FT Scenarios
From: "McCarthy, Tom \(xwave\)" <Tom.McCarthy@x...>
Date: Thu, 12 Jan 2006 09:01:10 -0500
Subject: RE: [GZG] RE: FT Scenarios
_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lI've taken more
than a casual look at Victory By Any Means. It's a
campaign game with politics, espionage, trade, economics, manufacturing
and combat. They have guidelines for when a battle is not worth
resolving (too one-sided), when it should be resolved as fleet combat
(abstract), and when it should go to the table.
I've considered using JUMP (Justified Use of Military Power) in a
similar way, but the game mechanics of JUMP don't line up well with FT.