Re: [GZG] [OFFICIAL] Question to you all.....
From: Jon Davis <davisje@n...>
Date: Wed, 04 Jan 2006 05:22:48 -0500
Subject: Re: [GZG] [OFFICIAL] Question to you all.....
> 1) The system as it currently stands (FT/FB1/FB2 standard): ie, 1
> thrust point will rotate any ship to any heading in vector movement.
C. The system is fine. I generally play cinematic movement.
>
> 2) The system used in the EFSB (the Babylon Project FT variant), where
> 1 thrust point only allows rotation by 1 course point (30 degrees).
D. This rule variant and the implementation in EFSB has prompted
me to name this system "Slugs in Space"
> 3) 1 thrust point allows rotation by up to 2 course points (60
degrees).
A. This sounds like a viable improvement as a house rule for EFSB.
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