Prev: [GZG] My Version of the Death Star Next: [GZG] Reimagined Battlestar Galactica

[GZG] Space Battleship Yamato Special Rule

From: The Man in Black <mib.zero@g...>
Date: Thu, 29 Dec 2005 10:39:52 -1000
Subject: [GZG] Space Battleship Yamato Special Rule

_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lThis is intended
for use with something similar to Star Ranger's version of
the Yamato.

Due to metaphysical and dramatic reasons that have yet to be explained,
the
more Yamato is damaged, the more powerful the Wave Motion Gun becomes.
To
represent this in the game, the Wave Motion Gun gains +1d6 damage for
every
threshold row of hull points lost by the Yamato. Furthermore, the Wave
Motion Gun is not subject to any threshold rolls, but remains
operational
right down to the very last Hull Point.

This rule is why the Yamato dives into the acid sea of Gamelon.

The Man in Black is : Kenneth Scroggins
Novus Ordo Seclorum : Annuit Coeptus : E Pluribus Unum
______________________________________
http://home.hawaii.rr.com/maninblack/dg.html


Prev: [GZG] My Version of the Death Star Next: [GZG] Reimagined Battlestar Galactica