Prev: Re: [GZG] [SG] IAVRs Next: Re: [GZG] [SG] IAVRs

RE: [GZG] [SG] IAVRs

From: "Michael Brown" <mwsaber6@m...>
Date: Fri, 9 Dec 2005 08:16:07 -0700
Subject: RE: [GZG] [SG] IAVRs


Another take is to have anyone taking cover next to a wreck be
"attacked" by
small arms and fuel cooking off.

I will let wrecks block LOS (smoke and flame). I have not seen them used
as
cover though.

Mike

SNIP<>

When I run games, I always travel with extra craters, so when a vehicle
is 
killed spectacularly, I take off the vehicle model and plonk down a 
crater.  Then there is no argument about whether or not it provides
cover...

_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l
_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l

Prev: Re: [GZG] [SG] IAVRs Next: Re: [GZG] [SG] IAVRs