[GZG] [SG] IAVRs
From: Roger Books <roger.books@g...>
Date: Thu, 8 Dec 2005 15:20:06 -0500
Subject: [GZG] [SG] IAVRs
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http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lI'm setting up
squads like this:
7 soldiers, including Squad Leader, armed with ACRs
1 soldier armed with a SAW.
For every 2 squads substitute 1 Anti-Aircraft Rocket Launcher for an
ACR.
If Intelligence says it will be a high threat air environment 1 AARL per
squad.
Is it reasonable to have each ACR equipped soldier carrying 1 IAVR?
I'd assume firing an IAVR takes an action so no more than 2 could fire
without an action transfer.
That brings up a scenario. A platoon of infantry/cavalry in associated
MICVs, the organic artillery vehicle (locked down), and a heavy tank,
are
travelling on a road in mountainous terrain. They are ambushed by 2(?)
dug
in squads. Victory conditions: eliminate 3 vehicles and escape with no
more
than 20% wounded/killed.
All vehicles are hover and can't reach the attackers.
Is this reasonable? Suggestions welcome.
My platoon is back from the painters and I'm basing as fast as I have
time.
I want to game. :)
Also, if they have assigned MICVs that makes them cavalry, correct?
Roger Books