Re: Re: [GZG] A planetary assault as a wargames campaign
From: Brian Burger <blurdesign@g...>
Date: Sun, 27 Nov 2005 14:25:42 -0800
Subject: Re: Re: [GZG] A planetary assault as a wargames campaign
On 11/27/05, John Tailby <firstname.lastname@example.org> wrote:
> If starships have full antigrav what stops them floating along at low
altitude like the aliens in Independence Day or the Sky Furnaces in Red
Star roasting the ground beneath them?
"Super Dreadnaughts make the best close-support systems."
Actually, I don't think the grav in the GZGverse is anywhere near that
Still, it would be a cool way to take out that pesky machinegun nest,
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