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Re: [GZG] Threshold checks - how I do them

From: Ground Zero Games <jon@g...>
Date: Mon, 31 Oct 2005 13:06:53 +0000
Subject: Re: [GZG] Threshold checks - how I do them

>On Mon, Oct 31, 2005 at 09:49:54AM -0000, Samuel Penn wrote:
>
>>That seems a slow way of doing it... If you have 4 PDS, roll
>>4d6 in one go, etc.
>
>Depends on the players - we've found that stopping to decide "are these
>three beam batteries really identical or do they have different arcs"
>takes longer than just rolling the dice.

Yes - but for systems that are ALWAYS identical, like Firecons, 
Screens, PDS etc, there is nothing to stop you rolling several dice 
together, which I assume is what Sam was getting at

Jon (GZG).

>
>R
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