Re: [GZG] Diceless?
From: "Don M" <dmaddox1@h...>
Date: Tue, 25 Oct 2005 15:25:26 -0500
Subject: Re: [GZG] Diceless?
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http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lHehehe.......so
when you over at my place?
----- Original Message -----
From: Michael Brown
To: gzg-l@lists.csua.berkeley.edu
Sent: Tuesday, October 25, 2005 2:50 PM
Subject: RE: [GZG] Diceless?
More like
"I hit you"
"No, you missed"
"I HIT"
"NO, you missed"
"MOM!!
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From: gzg-l-bounces@lists.csua.berkeley.edu
[mailto:gzg-l-bounces@lists.csua.berkeley.edu] On Behalf Of Indy
Sent: Tuesday, October 25, 2005 1:18 PM
To: gzg-l@lists.csua.berkeley.edu
Subject: Re: [GZG] Diceless?
On 10/25/05, Eric <ericski@spro.net> wrote:
Is anyone else starting to think diceless systems are sounding good?
What, you mean like DS2's chit system? I don't think you want to go
down that path. It's very dark and scary...
Mk
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