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Re: [GZG] Diceless?

From: "Don M" <dmaddox1@h...>
Date: Tue, 25 Oct 2005 15:25:26 -0500
Subject: Re: [GZG] Diceless?

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when you over at my place?
  ----- Original Message ----- 
  From: Michael Brown 
  To: gzg-l@lists.csua.berkeley.edu 
  Sent: Tuesday, October 25, 2005 2:50 PM
  Subject: RE: [GZG] Diceless?

  More like

   "I hit you"

  "No, you missed"

  "I HIT"

  "NO, you missed"

  "MOM!!



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  From: gzg-l-bounces@lists.csua.berkeley.edu
[mailto:gzg-l-bounces@lists.csua.berkeley.edu] On Behalf Of Indy
  Sent: Tuesday, October 25, 2005 1:18 PM
  To: gzg-l@lists.csua.berkeley.edu
  Subject: Re: [GZG] Diceless?





  On 10/25/05, Eric <ericski@spro.net> wrote:

  Is anyone else starting to think diceless systems are sounding good?

  What, you mean like DS2's chit system? I don't think you want to go
down that path. It's very dark and scary...

  Mk






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