Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power
From: Scott Siebold <gamers@a...>
Date: Wed, 19 Oct 2005 15:38:59 -0700 (PDT)
Subject: Re: [GZG] [SG] Cracking Eggs with a Sledgehammer, was Power
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>>Roger Books wrote:
>> For those that have not heard of a gyrojet:
>> http://www.littlegun.be/arme%20americaine/a%20gyrojet%20gb.htm
>http://www.projectrho.com/rocket/rocket3l.html
>(scroll down to section that begins with
>"The good old MBA Gyrojet pistol is worth looking at.")
The Gyrojet pistol was a disaster and it was DOA (Dead on Arrival).
Ammunition was expensive due to extremely tight tolerances for the
rocket nozzles, the bullet was underpowered, and it wasn't all that
accurate. The lack of recoil could be offset by having the rocket
propellant shooting right back at you.
If you are in a spacesuit with some intelligence built in why not let
the suit handle the recoil. Have the suit detect the recoil (have the
suits user put the suit in recoil compensation mode?) and as your weapon
recoils the suit will fire retro jets to counter the recoil. In this
way standard weapons could be used and no special weapons are needed.
The M203 (M79 grenade launcher + M16 rifle) grenade was just a shotgun
shell with an attitude. The advantage is that the warhead of this weapon
could be anything you'd want. An AP round with a perpetrator that goes
off on contact (explosive charge goes off on contact driving a high
density perpetrator round into target) should be able to go through any
suit armor. If you want a rocket round (as Gyrojet) then the warhead
could fire the rocket after round leaves barrel.
Scott