Prev: Re: [GZG] ESU Ural class Naval station : Irkutsk - 337 - WIP Next: Re: [GZG] ESU Ural class Naval station : Irkutsk - 337 - WIP

Re: [GZG] Of Vehicles and Nations, Part II - revision

From: Brian B <brianbinor@g...>
Date: Thu, 13 Oct 2005 14:53:43 -0700
Subject: Re: [GZG] Of Vehicles and Nations, Part II - revision

On 10/13/05, John K Lerchey <lerchey@andrew.cmu.edu> wrote:

>
> 1) Ok.  I so my natural sarcasm doesn't translate for shit in email.
> My apoligies for classing this as "bitching".  My bad.

Accepted.  Tone doesn't convey well sometimes.

>
> 2) I never said anyone was obligated, nor that YOU said that anyone
was
> obligated.  I was pointing out that they go out of their way to be
extra
> super spiffy nice to the gamer, and was reinforcing it with a
statement
> that they are not obligated to sell me things separately - especially
when
> they don't advertise that they'll do so.

Oh, you're absolutely right, I guess my point was, maybe if they DID
advetise that they do so, and in fact design all their parts to make
it easy to do so, it might be a good business model.  Just sayin'.  In
fact, I've been tempted to try it myself, the only thing stopping me
is a lack of modeling skills, time, or startup capital.

_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l

Prev: Re: [GZG] ESU Ural class Naval station : Irkutsk - 337 - WIP Next: Re: [GZG] ESU Ural class Naval station : Irkutsk - 337 - WIP