Re: [GZG] [FT] Repair ships
From: Oerjan Ariander <oerjan.ariander@t...>
Date: Thu, 13 Oct 2005 19:20:26 +0200
Subject: Re: [GZG] [FT] Repair ships
Brendan Robertson wrote:
>Thinking about long duration games:
>
>Field Repair Facility
*Way* too powerful for its size. A single extra DCP would cost around 1
Mass and 5-10 points - and let's face it, a 5-Mass system is *not* going
to
repair the burned-out main drives of a superdreadnought in a few minutes
even if it is completely staffed by old Scotsmen... :-/
If you want to repair another ship, you have to dock with it first -
preferrably bring it into a docking bay *inside* your repair ship, but
that
could be a bit difficult if the damaged ship is an SDN :-/
Later,
Oerjan
oerjan.ariander@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."
-Hen3ry
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