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Re: [GZG] [FT] playtest question, kinda

From: Oerjan Ariander <oerjan.ariander@t...>
Date: Sat, 24 Sep 2005 09:51:50 +0200
Subject: Re: [GZG] [FT] playtest question, kinda

Jared Hilal wrote:

>Between FT2 and FB1, level 3 screens were eliminated from the game.
>Why?

They were too effective against beams (and other weapons using beam
dice). 
Level 2 screens already cause some difficulties to the game balance
between 
beams and P-torps; level-3 screens made those difficulties about an
order 
of magnitude worse, allowing far too much scope for munchkinism and
min-maxing.

Regards,

Oerjan
oerjan.ariander@telia.com

"Life is like a sewer.
  What you get out of it, depends on what you put into it."
-Hen3ry

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