Re: [GZG] [FT] playtest question, kinda
From: Oerjan Ariander <oerjan.ariander@t...>
Date: Sat, 24 Sep 2005 09:51:50 +0200
Subject: Re: [GZG] [FT] playtest question, kinda
Jared Hilal wrote:
>Between FT2 and FB1, level 3 screens were eliminated from the game.
>Why?
They were too effective against beams (and other weapons using beam
dice).
Level 2 screens already cause some difficulties to the game balance
between
beams and P-torps; level-3 screens made those difficulties about an
order
of magnitude worse, allowing far too much scope for munchkinism and
min-maxing.
Regards,
Oerjan
oerjan.ariander@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."
-Hen3ry
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