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Re: Full Thrust vs Starmada

From: "Laserlight" <laserlight@q...>
Date: Mon, 25 Apr 2005 22:50:42 -0400
Subject: Re: Full Thrust vs Starmada

> 1. Allow ordinary weapons to fire at them.
> 2. Require them to attack in "waves"
>
> As an example of 2), perhaps require each fighter group to attack
one
> facing (ie 1 hex side). PDSs are then allocated to facings, and can
fire
> on all fighter groups attacking through there, maximum of 1 PDS per
> facing, as they self-jam a la Vulcan/Phalanx.

An alternative to this version of waves is to say that fighters carry
a single effective anti-ship attack.  Once you've dropped your one
bomb/torpedo, you can use anti-fighter weapons (including against
ships) until your fuel is gone, but you won't be terribly effective in
the anti-ship role until you go back and re-arm.

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