RE: Fighters....Re: Full Thrust vs Starmada
From: "David Rodemaker" <dar@h...>
Date: Mon, 25 Apr 2005 13:51:36 -0500
Subject: RE: Fighters....Re: Full Thrust vs Starmada
>>If you're fighting a battle where both sides have the same amount of
>>points, it ought to be a fairly even match, yes? So take a 6000 point
game
>>with 30 fighter squadrons on one side and no fighters on the other.
Tell
>>us how many turns you played...
>
>
> Okay...now you take as many 1 hull, firecon, t-4, Beam-4 ships as you
can
fit in those 6000 points. Don't have the books handy but it's got to be
over 100.
Right, but the fighters STILL can't be attacked or destroyed by ANY of
those "weenie madness" ships. The fighters will still slaughter those
weenie ships unless you imposed some currently non-existant rules about
fighter groups being degraded by the loss of thier carrier.
----
Who cares?
Fly in like the blazes, blow the crap out of the carriers, and then FTL
out.
The fighters are dead soon enough...
Or just accelerate, accelerate, accelerate - until their endurance is
used
up and then they die if the 'victory conditions' require you to stay on
the
board.
;-)
Never mistake a points system for a campaign system as a method to
balance
out a game.
David Rodemaker