Re: [SG2} House Rules for Fire Team Units
From: David Brewer <davidbrewer@b...>
Date: Mon, 04 Apr 2005 00:05:17 +0100
Subject: Re: [SG2} House Rules for Fire Team Units
Laserlight wrote:
>
> Untested, but these seem reasonable
>
> 1. The basic unit is a fire team, which is normally either a rifle
> element (2-5 men) or a support weapon element (gunner and assistant).
...or a vehicle (driver, gunner, SL as commander).
It seems to me that in the more modern fireteam organisation that
people hanker for the rifle element and weapon element are the
same thing, the riflemen act as ammo carriers, assistants and
spotters for the weapon or as riflemen/rocketeers as appropriate.
Furthermore...
> 2. Support weapons normally require two soldiers to operate.
...furthermore I don't think this is true for modern squad weapons
like belt-fed SAWs and machine rifles or RPG-7s. Your weapon
element seems more like modern platoon weapons like GPMGs, light
mortars, guided anti-tank weapons or specialised bunker-busting
rockets.
> The
> assistant gunner is notionally armed with a rifle but does not use it
> if the support weapon is functional. If a support element drops below
> two soldiers, it may fire normally on its own action but cannot
> receive transferred actions.
Another possible restriction on a single gunner might be a narrow
arc of fire to reflect the lack of a separate spotter or director.
With a system of ammo chits a single gunner might move with few
but an element with many (not a restriction on a static or
vehicular gunner).
--
David Brewer
"The mentally disturbed do not employ the Theory of Scientific
Parsimony: the most simple theory to explain a given set of
facts." - P.K.Dick (from VALIS)