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Re: Traveller + SG2/DS2/?

From: Indy <kochte@s...>
Date: Fri, 01 Apr 2005 07:10:16 -0500
Subject: Re: Traveller + SG2/DS2/?

Allan Goodall wrote:
> 
[...]
> > 4. At the same time as GMS/P and IAVR aren't sharp enough, vehicles
should have PDS and
> > decoys should be better understood as should various variant armour
types.
> 
> Oerjan and I talked extensively about reactive armour. I, like most
> folks, had a pretty antiquated view of reactive armour. At any rate,
[...]

So, out of curiousity, what is our antiquated view, and what should it
be corrected to? :-)

Mk

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