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Re: Traveller + SG2/DS2/?

From: Infojunky <infojunky@c...>
Date: Fri, 01 Apr 2005 08:31:00 +0100
Subject: Re: Traveller + SG2/DS2/?

Damond Walker wrote:

> 
> On Wednesday, March 30, 2005, at 06:16  PM, Robertson, Brendan wrote:
> 
>> How about we simply give vehicles "3 actions" per activation.
>> They then have the option of zipping across the board or unloading 
>> multiple
>> weapon systems at a target (or potentially move-fire-move).
>> The standard op-fire rules of "target takes a second move action"
will 
>> then
>> kick in, allowing you to shoot back (if you lived).
>>
>>
> 
> I like the idea of segmenting the vehicle crew into segments.  One 
> segment of the crew represents the driver while another  represents
the 
> gunners.  Finally the commander would be the 3rd segment.  The driver 
> and gunner segments would get one action each.  The vehicle commander 
> would get two actions.  The commander actions would be used to either 
> shoot more or move more.  You could use standard action tranfers for
the 
> commander or make them a bit easier to accomplish.

Option three...... Gonna add it to my list to playtest.
-- 
Evyn

"Scientia Est Potentia"

http://ceecom.net

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