Re: Traveller + SG2/DS2/?
From: Infojunky <infojunky@c...>
Date: Fri, 01 Apr 2005 08:31:00 +0100
Subject: Re: Traveller + SG2/DS2/?
Damond Walker wrote:
>
> On Wednesday, March 30, 2005, at 06:16 PM, Robertson, Brendan wrote:
>
>> How about we simply give vehicles "3 actions" per activation.
>> They then have the option of zipping across the board or unloading
>> multiple
>> weapon systems at a target (or potentially move-fire-move).
>> The standard op-fire rules of "target takes a second move action"
will
>> then
>> kick in, allowing you to shoot back (if you lived).
>>
>>
>
> I like the idea of segmenting the vehicle crew into segments. One
> segment of the crew represents the driver while another represents
the
> gunners. Finally the commander would be the 3rd segment. The driver
> and gunner segments would get one action each. The vehicle commander
> would get two actions. The commander actions would be used to either
> shoot more or move more. You could use standard action tranfers for
the
> commander or make them a bit easier to accomplish.
Option three...... Gonna add it to my list to playtest.
--
Evyn
"Scientia Est Potentia"
http://ceecom.net