Re: All this talk of p-torps n stuff...(IJN tweaks)
From: Inire <inire@y...>
Date: Sun, 20 Mar 2005 22:44:14 -0800 (PST)
Subject: Re: All this talk of p-torps n stuff...(IJN tweaks)
i'd really like to dispense with the missile systems
altogether for my ships: there are ample
countermeasures and once the missile is gone, good or
bad, it is gone forever. :-/
so at least p-torps are 'always on'.
--- Charles Lee <xarcht@yahoo.com> wrote:
> You want long range hitting power? Want it heavy
> damage or force threshold checks? Try Uncle Abibe's
> MT MIssles. Launch at 60 MUs and hit at 36 MUs.
> Seven hull hits with explosive war head and needle
> beam options availible too. ;-)
>
> Inire <inire@yahoo.com> wrote:so i went through with
> the spreadsheet and madified
> all the IJN stats I have (using the PDF i got last
> year or the year previous taht got onto
> star-ranger.com (IIRC).
>
> Looking at the stats (And having played the IJN
> _many
> times_ against mixed fleets, but my nemesis being
> the
> NSL), I've decided that having close in weapons is
> useless: the hulls are all so relatively weak that
> by
> the time battle is engaged in earnest I cannot
> sustain
> fire nor damage.
>
> Of course, I haven't been using fighters wisely,
> either, but thats another story. I should note that
> once the threat of fighters was raised, my main
> opponent modded some strikeboats into PDS/AFDC
> platforms _just_ to mitigate that threat. :-/
>
> so: given that the hulls are light, the drives are
> biggish and the weapons many, i stripped all SMs,
> submunitions packs and replaced them with available
> PTs, filling in on odd #s with the occasional 1-beam
> or trading an existing 1-beam into a 2-beam with the
> change i had left. Only one ship had a hull block
> added to keep the numbers straight, IIRC.
>
> If anyone has any interest, I'll post the designs as
> set.
>
> if any of the playetesters from that neck of the
> woods
> has any interest in comment or feedback, I'd really
> love to hear it.
>
> Jeff "My dice hate me!" Fearnow
> Gaming to keep War out of RealTime!
>
> "'DESTROY THE WITNESSES!!. Chaffing aside, I have no
> answer: I Excrete Sour Cream!" www.wigu.com, 29 Jan
> 2003
>
> XT350/DOD#1890
>
> AND don't forget: Serenity releases 30 September!
>
>
>
> __________________________________
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>
> ---------------------------------
> Do you Yahoo!?
> Yahoo! Small Business - Try our new resources site!
Jeff "My dice hate me!" Fearnow
Gaming to keep War out of RealTime!
"'DESTROY THE WITNESSES!!. Chaffing aside, I have no answer: I Excrete
Sour Cream!" www.wigu.com, 29 Jan 2003
XT350/DOD#1890
AND don't forget: Serenity releases 30 September!
__________________________________
Do you Yahoo!?
Yahoo! Small Business - Try our new resources site!
http://smallbusiness.yahoo.com/resources/