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Re: Ground Zero Games Convention/Interesting game construct

From: Jon Davis <davisje@n...>
Date: Wed, 02 Mar 2005 17:01:49 -0500
Subject: Re: Ground Zero Games Convention/Interesting game construct

Carlos Lourenco wrote:

>Sidebar another interesting FT battle for GZZ-ECC 9 would be to
>actually run a double blind FT game. There are certainly sufficient
>facilities to do this at Lancaster what with at least two to three
>rooms being empty of gaming.  And eth technologies with notebooks
>imagery and comms exists to allow te GMs to do this. You'd have the
>same  starmap in each room with some grid refernce system overlayed to
>ensure placing enemy sighting properly. Tehn you could really add the
>factor of "shucks where are those guys" to the battle, which is  a
>level of drama very much lost in most wargames but normally the
>overriding concern in most actual battles. It'd be nice to see that
>happen for once.
>
>Los
>
>  
>

It's a good idea, but we're going to try and get into the main
ballroom on the second floor of the hotel for next year.  I've
spoken with Lisa and she'll begin the paperwork.  Therefore,
we'll probably not have the same room we were in this year.

Another way to approach it would be to set up a notebook LAN
and an FTJava server to run the event.	FTJava has the ability
to run Fog-of-War with limited sensor range and intelligence.

Jon

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