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Re: Game balance again

From: Doug Evans <devans@n...>
Date: Thu, 3 Feb 2005 07:28:51 -0600
Subject: Re: Game balance again

***
This is very common in resource-management games: the more stuff you
have, the more you can build, and the more easily you can bash the
other players.
***

Which is especially true in Monopoly where the only thing you control is
which properties you'll buy and upgrade, assuming you can land on them.
Somewhat true in, say, most multiplayer Axis and Allies where the
multiple
players are still parts of two 'sides'.

However, in games where the players are really free agents, if 'other
players' are smart enough to see the writing on the wall, alliances are
created to keep one or another prince from becoming a king, too easily.

I recall from long ago and far away, a person that loved playing England
in
Diplomacy, a relatively weak power, because it's sooo good at
manipulating
others. 'Let's you and him fight'.

The_Beast

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