Re: [VV] Gate defence
From: Ryan Gill <rmgill@m...>
Date: Wed, 2 Feb 2005 14:09:27 -0500
Subject: Re: [VV] Gate defence
At 7:33 PM +0100 2/2/05, Oerjan Ohlson wrote:
>
>Very much so. However, relying on fixed defences means that you're
>voluntarily handing over the initiative (on that front, at least -
>you could of course be on the offensive along some other warp chain).
MY concept of fixed defenses is a cost saving efficiency measure that
allows other mobile units to be more flexible and know that certain
avenues are covered.
Think of it as a guard walking an open perimeter or a guard walking a
perimeter with some fences and gates. Which is more secure? Just
because someone can climb a fence doesn't mean it's entirely useless.
>
>It is also noteworthy that Weber (who created most of the StarFire
>game background) decided to add a non-WP FTL concept when he created
>his next space opera series, ie. the Harrington books :-/
But still included some fixed wormholes that fast tracked transit
times between two points from the edge of an empire to the core of
it. And there they had fixed and mobile defenses on both sides of the
gate.
This is the context to which I speak.
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