Re: [VV] Vectorverse FTL
From: "Grant A. Ladue" <ladue@c...>
Date: Mon, 31 Jan 2005 15:53:15 -0500 (EST)
Subject: Re: [VV] Vectorverse FTL
>
> >No fixed set of defenses is going to be sufficient against an
opponent
> that can just continue to attack with impunity.
>
> There is no impunity--at a minimum, he's still laying out the cash
for
> munitions and the logistics line to get it there, and he doesn't have
an
> unlimited budget.
Sure, but invariably the cost of a defensive position ends up being
significantly higher than the cost of the weapons that attack it.
> And if he can hammer the defender like this, the defender can hammer
back
> using the same technique.
>
Ah, but that requires the attacker to be in fixed location to be
hammered,
and they don't have to do that. The attacker has the flexibility of
knowing
when the attack is going to be launched and where it's going. You
don't have
to launch near the gate, you can just lob missiles through from long
distances away or launch and leave. Really, the best bet is to send
your
ships through and attack him before he attacks you. Of course, then
why
bother building significant defenses? In the end, mobile forces are
just
going to be more flexible and cost effective.
grant