Re: FT in centimeter scale?
From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Thu, 20 Jan 2005 18:09:53 +0100
Subject: Re: FT in centimeter scale?
Mark Drake wrote:
>Am looking to try playing FT in cm scale--what pitfalls do I need to
watch
>out for when using centimeters??
* Distance between ships. With normal hex bases two ships in
base-to-base
contact are now roughly 3mu apart instead of roughly 1mu, so if you used
to
fly in tight ADFC phalanxes they may turn out to be somewhat less tight
:-/
* Acceleration is different. If your ships are moving as long absolute
on-table distances as they use to do in inch scale, their speed in
mu/turn
is now 2.5 times higher - which means that it'll take you 2.5 times
longer
to slow them down.
* Don't trust your eye-ball estimates of weapon ranges etc. - what used
to
be close range (12") is suddenly the farthest P-torp range band (30cm).
This also affects missiles and plasma bolts.
All in all
***
Doug wrote:
>I personally think it's a little inappropriate on 'normal' tables as
many
>limited range items,
>particularly weopens, and cinematic manuvering, change in effect at the
>high velocities possible,
Inappropriate? The effect of the changes you mention is to bring the
short-ranged, high-powered weapons back *in line* with the longer-ranged
weapons - the short-ranged ones are overpowered when there's little or
no
scope for manoeuvring outside their range...
Later,
Oerjan
oerjan.ohlson@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."
-Hen3ry