Prev: Re: Ground Zero Games Fanzine Next: Re: Nice looking PC space combat game..

Re: [FT]UNSC Beta Rules and Hull Rows

From: Roger Burton West <roger@f...>
Date: Tue, 7 Sep 2004 14:49:49 +0100
Subject: Re: [FT]UNSC Beta Rules and Hull Rows

On Tue, Sep 07, 2004 at 02:33:48PM +0100, Christopher Downes-Ward wrote:

>When designing a ship with variable rows that also has cargo and
>passenger spaces, do I divide the spaces into as many blocks as there
>are hull rows (looking at the examples of the Visionary class DEEP
RANGE
>EXPLORER and FLEET REPLENISHMENT TENDER I would say yes)

Yes. (Ditto for science and troop spaces.)

R

Prev: Re: Ground Zero Games Fanzine Next: Re: Nice looking PC space combat game..