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Re: Balancing games in unbalanced universe

From: Brian B <greywanderer987@y...>
Date: Tue, 3 Aug 2004 18:17:14 -0700 (PDT)
Subject: Re: Balancing games in unbalanced universe


--- Scott Siebold <gamers@ameritech.net> wrote:

*SNIP*

 What
> I
> developed was what I refereed to as a balancer which
> was to assign a percentage to each unit and then
> inflict “casualties” before the game.
>

*SNIP*

Definitely has some promise as an optional campaign mechanic.

=====
"In life, you must try and be the type of person that your dog thinks
you are."

- Anonymous

		
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