Re: [List] Cherished resources Re: (DS): Systems per Class
From: Brian B <greywanderer987@y...>
Date: Sun, 25 Jul 2004 13:44:42 -0700 (PDT)
Subject: Re: [List] Cherished resources Re: (DS): Systems per Class
--- Hugh Fisher <laranzu@ozemail.com.au> wrote:
> I'm with Doug Evans, realism isn't what some of us
> want
> in these games.
The operative word being "some". Of course, if the
came is as generic as it claims, it should be able to
accommodate both preferences.
> Ideally we'd have rules which extend all the way
> from
> "gritty realism" up to "space opera" at the choice
> of
> the players. Seems to be very difficult though.
Difficult, but not impossible. And certainly worth
the effort.
=====
"In life, you must try and be the type of person that your dog thinks
you are."
- Anonymous
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