Re: (DS): Systems per Class
From: Brian B <greywanderer987@y...>
Date: Wed, 21 Jul 2004 09:34:18 -0700 (PDT)
Subject: Re: (DS): Systems per Class
Furthermore, John, your design will hit from farther
out. No, I didnt see anything cheesy about glens
design, rather it seemed a bit weak.
--- owner-gzg-l@lists.CSUA.Berkeley.EDU
<johnmatkinson@yahoo.com> wrote:
> --- Glenn M Wilson <warbeads@juno.com> wrote:
> > "MISSTOS" - a AFV using only multiple GMS/L - Size
> > two and 5 GMS/Ls.
> >
> > Okay 4 GMS/Ls and a PDS/Basic.
> >
> > Okay, okay, three GMS/Ls and a LAD and a
PDS/Basic.
> >
> > Anyway, if I hit you it's at least 6 chits and
maybe
> > 10 chits. Pray for
> > a "firer system down' chit. Now THAT's a rule to
> > change (or chits to
> > 'lose', hehe-hehe.)
>
> No, the missles aren't added together. They come in
> independantly. And depending on how much you spent
> (5xGMS/L Sup would be expensive) I have a reasonable
> chance of stopping them. That's not a problem at
all.
>
> And at any rate, they all target one single vehicle,
> so it is no worse than what will happen when my
> perfectly-book-legal tank destroyers (2xGMS/H Sup)
> start shooting back.
>
> John
>
>
>
>
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