design clarity
From: warbeads@j...
Date: Fri, 11 Jun 2004 16:23:50 -0500
Subject: design clarity
No problem. I once posted a FT design on the list that looked too good
to be true - it was - it had no allocation for Hull... O.O. (IIRC)
pointed it out. The red glow could have been seen in Scandinavia... so
I
have been known to make some 'interesting' errors on paper.
On Fri, 11 Jun 2004 15:03:11 -0400 (EDT) John K Lerchey
<lerchey@andrew.cmu.edu> writes:
>Oh. Sorry. My bad on the unclarity.
>
>I thought you were saying it had 3 weapons, not a size 3 weapon.
>
>:D
>
>J
>
>
>John K. Lerchey
>Computer and Network Security Coordinator
>Computing Services
>Carnegie Mellon University
>
>
>On Fri, 11 Jun 2004 warbeads@juno.com wrote:
>
>> On Fri, 11 Jun 2004 10:08:25 -0400 (EDT) John K Lerchey
>> <lerchey@andrew.cmu.edu> writes:
>> <SNIP>
>>> Size 2
>>>> scout vehicles carrying size 3 weapons (Eggs armed with Hammers)
>> <SNIP>
>>> Um... I thought the max number of weapons was limited to the size
>of
>>> the
>>> vehicle. Your Size 2 scouts should be limited to 2 weapons max.
>>>
>>> John
>>>
>>
>> Class/Size 2 = 10 capacity points. SomeWeapon_Size_3 = 9 capacity
>points
>>
>> one weapon per vehicle, multiple vehicles carry multiple weapons at
>1 per
>> vehicle.
>>
>> So there would be one "hammer" (9 capacity) and one capacity for
>'other'
>> weapon (APSW or APFC IIRC)
>>
>> Sorry if that was unclear.
>>
>> Gracias,
>> Glenn
>>
>>
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