Re: Tech interactions was Re: 15mm FCT/Kwa'Zulu pics - Saeed Khalifate, etc.
From: John K Lerchey <lerchey@a...>
Date: Fri, 11 Jun 2004 10:08:25 -0400 (EDT)
Subject: Re: Tech interactions was Re: 15mm FCT/Kwa'Zulu pics - Saeed Khalifate, etc.
On Fri, 11 Jun 2004 warbeads@juno.com wrote:
>> I once did a scenario with a supertank escorted by
>> maybe a half dozen other vehicles against an ad hoc
>> militia force which was formed around an anti-tank
>> company (3 platoons of 6 tank destroyers each). It
>> was bloody and the militia lost about half their
>> vehicles, but the Bolo bit it. Ever since I've been
>> unimpressed by really big vehicles.
>>
>> John
>>
>
> They make nice targets and are good, if expensive, distractions to the
> real main attack. <grin> Better have lots of points and a big attack
> force...
>
The "I have an RFAC/1 and pulled a BOOM! chit" issue is why I created
separate rules for OGREs. It's pretty clear from reading DSII that Jon
never intended for OGREs/Bolos/Mecha to rule the battlefield. :)
> But, yes, I think Size 4 is about as big as I want to have in my
personal
> force (but note I have 'personality quirks' into the Cotu forces I
have
> posted so those are different.) And that only for Heavy Artillery
and
> the HAPCs carrying multiple assault infantry, PDS/SUP, and {maybe}
LAD,
> that make up the second wave on an assault on a (non-Hasty) defensive
> Position. MY personal favorite is Size 3 AFVs/APCs with size 4
weapons
> for the AFVs and GMS/L for the APCs supported by Size 3 GMS/H armed
> MICVs, some Arty & AERO, Size 3 ADS vehicles with ADS/Enhanced and
Size 2
> scout vehicles carrying size 3 weapons (Eggs armed with Hammers) and
the
> occasional size 1 Infantry scout/observer Platoon. PDS of some sort
for
> every body who can carry it with LAD as 'filler' if room exists.
>
Um... I thought the max number of weapons was limited to the size of the
vehicle. Your Size 2 scouts should be limited to 2 weapons max.
John