Re: more Graser observations
From: Tony Francis <tony@b...>
Date: Thu, 18 Mar 2004 11:22:59 +0000
Subject: Re: more Graser observations
But surely one of the major strengths of FT (and most other GZG rules)
is that the die rolls generally *don't* need tables - memorise a few
simple mechanisms (such as the standard beam mechanic) and you can play
just from the ship data sheets (or, as my mistyping almost had it there,
'sh*t data sheeps' !) without recourse to look-up tables etc.
warbeads@juno.com wrote:
>On Thu, 18 Mar 2004 01:58:36 -0500 <bail9672@bellsouth.net> writes:
><snip>
>
>
>>Hmm, is diceless Full Thrust feasible? :D :D :D :D
>>
>>Glen
>>
>>
>>
>Dare I say it? Yes!
>
>One word.
>
>Chits.
>
>Which also is a pet peeve of some people, hence the attempts to replace
>chits with 'die rolls and tables' (which other people hate.) War
>gamers, they are never happy.
>
>Gracias,
>Glenn
>
>
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