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Re: Fighters and Hangers

From: "Steve Pugh" <steve@p...>
Date: Thu, 04 Mar 2004 09:18:36 -0000
Subject: Re: Fighters and Hangers

On 3 Mar 2004 at 20:44, Jared Hilal wrote:
> --- Oerjan Ohlson <oerjan.ohlson@telia.com> wrote:
> 
> > since changing the number of fighters in a full-strength 
> > group affects just about every aspect of the fighter game balance
> > (such as it is :-/ ).
> 
> So isn't a fighter group that has lost 2 fighters to combat just as
> "unbalanced" as one that started with 4 fighters? 

No. The group that has lost fighters needs to pass morale tests, the 
group that started with four doesn't.

> If the problem is
> that having 12 fighters in three groups of 4 gives an advantage over
> 12 fighters in 2 groups of 6, 

Imagine those two forces coming up against each other. The 3 groups 
of 4 can engage both of the 2 groups of 6 in dogfights and still have 
1 group left over to attack the opposing carrier. Sure the groups of 
6 will probably win the dogfights but not without casualties (which 
means they need to pass morale tests before attacking the carrier) 
and not without wasting time.

	Steve
-- 
The Ground Zero Games Meta-FAQ is available at
http://steve.pugh.net/gzg/meta-faq.txt

Steve Pugh   <steve@pugh.net>	<http://steve.pugh.net/>

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