Re: real-life FT playing (was: Re: Fighter Group Turn around time was: YAFS
From: Laserlight <laserlight@q...>
Date: Tue, 03 Feb 2004 21:24:33 -0500
Subject: Re: real-life FT playing (was: Re: Fighter Group Turn around time was: YAFS
> I had intended to use FMAS for Cthulhu, but there isn't enough in FMAS
yet to
> handle Cthulhu sanity.
Maybe a sanity rating, similar to Armor. A minor event might roll 1 die
to attack, a major event might roll 2d. If the event exceeds the Sanity
on one die, the player loses a sanity point; if the event rolls both
dice higher, he has a breakdown. The Sanity rating could be a fixed
score, so you always have, for example, a 7 as long as you
For example, Jerry sees the local high school's head cheerleader
devoured by a shapeless fiend. This is violent but not all that weird
-- the head cheerleader is *always* doomed. Jerry takes a 1d8 roll
against his Sanity 7 and passes handily--no effect.
Later on, Jerry plays in FMA Sheep, an event of such soul-rending,
mind-wrenching proportions that it rolls 2dSQRT(105). Both dice exceed
his sanity rating, so he loses a SAN and also gibbers frantically when
in the presence of mint jelly.