Fighter Group Turn around time was: YAFS
From: Ryan Gill <rmgill@m...>
Date: Mon, 2 Feb 2004 17:29:05 -0500
Subject: Fighter Group Turn around time was: YAFS
Speaking of fighters, one thing that I got to wondering with the
aforementioned Fleet Tactics module is what fighter turn around time
should be? If one presupposes a 5 turns of ship scale to 1 turn of
Fleet Scale, how long would you expect fighter groups to be turned
around from recovery?
Does anyone have any preferences thoughts on slightly larger than
fighter sized craft that aren't ships (move like fighters, cost like
fighters, yet are around 2-3 mass vs 1 mass). I'm thinking this is
where the Maritime Strike bombers and SWACs type craft make more
sense. Especially from the standpoint of a small Sensor fit on a
remote craft. Also, what about jammer packages for fighter types
that are dedicated (ala EF111/EA-6s).
Context is what I'm looking for in a system for setting up ship battles.
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