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Re: [FT] seeking Salvo Missile advice

From: Ryan M Gill <rmgill@m...>
Date: Thu, 18 Dec 2003 15:54:59 -0500
Subject: Re: [FT] seeking Salvo Missile advice

At 6:38 PM +0100 12/18/03, Oerjan Ohlson wrote:
>This is the real problem with "vector-moving" missiles. They're not 
>that much of a problem in deep-space battles, because it usually 
>takes so long to build up the attack vector that a mobile would-be 
>target has time to move away from the danger area (especially in 
>Cinematic); in one-off deep-space battles this translates into a 
>rather extreme sensitivity to the exact set-up conditions used.

That's why I dislike the broken method of meeting engagements in most 
Space battles. I've run a few scenarios with the map automatically 
scrolling at start or with both forces having nearly common vectors 
vs opposing vectors. I'd very much like to do a Fleet Thrust system 
where you move task groups around a map that yields you a set up for 
your actual space battle. Unfortunately, my work, Military 
Vehicle/re-enacting hobbies and home ownership tasks have all but 
totally occluded my Gaming hobby.

Speaking of which, does anyone on the list have any experience with 
800 Series 5 ton trucks? I might be buying that as my next MV. It'l 
be useful as a home truck and I'd so be able to crush all the other 
pickups in the neighborhood.
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