Re: FT Demo - Advice, Do's, Don'ts?
From: Ray Forsythe <erf2@w...>
Date: Sat, 06 Dec 2003 22:23:38 -0500
Subject: Re: FT Demo - Advice, Do's, Don'ts?
Well, my demo went fairly well. It got pushed back one week because the
table was needed for a sale event. Four players total, ran around two
hours for a 16 ship game
Ok, technically, only one of the players was new to the game, the others
being myself, my wife and a friend who's played before, but everyone had
fun, so whose counting?
I did up a combination reference/record sheet for the game based on the
one
Karl did (Thank you very much for this by the way). Every time I try to
write a quick reference sheet, it always comes out way too wordy, so
having
a more concise one to base it off of was a great help.
I tossed a copy of the sheet up onto my web site if anyone would like to
look at it or use it:
http://www.wombatzone.com/files/FTDemoRecordSheet.pdf
Ok, actually, the one I used today had two Ticonderogas, a Huron, and a
Vandenberg, but I replaced them with some non-FB designs since PDS in
anti-ship mode is not really needed in a demo game.
--
Ray Forsythe - erf2@wombatzone.com - www.wombatzone.com