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Re: [SG2] weapons

From: Brian B <greywanderer987@y...>
Date: Thu, 20 Nov 2003 10:11:39 -0800 (PST)
Subject: Re: [SG2] weapons


--- Oerjan Ohlson <oerjan.ohlson@telia.com> wrote:

> >Easier to do if your shells have jamming devices,
> stealthy coatings, 
> >little fins that deploy out and let it maneuver a
> bit, etc.
> 
> Very likely, yes. Which means that the race between
> measures and 
> counter-measures is on - ie., the classical GZG
> opposed Quality Die roll 
> again <g> Sure, I know that it isn't in DS2... but
> that doesn't mean that 
> it *shouldn't* be there :-/

Amen, preach it!

=====
"Teach a man to make fire, and he will be warm for a day.  Set a man on
fire, and he will be warm for the rest of his life."   -- John A.
Hrastar

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