Re: [FT] Campaign.
From: Roger Burton West <roger@f...>
Date: Tue, 7 Oct 2003 00:15:03 +0100
Subject: Re: [FT] Campaign.
On or about Tue, Oct 07, 2003 at 09:47:53AM +1100, Beth.Fulton@csiro.au
typed:
>For multiplayer (were board division isn't as easy), instead of half
the board define x-hexes out as a sphere of influence and check in there
for ownership (that approach works in the fantasy campaigns we run).
There's already a protocol for this sort of thing - it shows up in
Thomas Anderson's jump-lane plotting system (at
http://users.ox.ac.uk/~univ0938/sc/freakazoid.html). Just construct the
Voronoi partition from the homeworlds, and use that to define the areas
of influence...
(It's simpler than I've made it sound. Basically, for each world, it's
either owned by the player who has a homeworld nearest to it or neutral.
:-)
Roger