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DOCAgren@aol.com wrote:
>In a message dated 8/28/03 2:01:49 AM,
>owner-gzg-digest@lists.CSUA.Berkeley.EDU writes:
>
><< Additionally, battles in film, TV and novels, including single ship
>duels, often last mere minutes with a fatal conclusion for (at least)
>one combatant. A 10-20 minute game turn means that a ship was reduced
>from undamaged to expanding cloud of debris in a single game turn. I
>have never seen that happen with any FT capital ships that were not
>home-designed. >>
>
>I have seen that, and been the 1 doing the damage, using a stock NSL
Heavy
>Cruiser, killed a FSE Battleship (Mint) in 1 turn, Cascading 6 are your
friend...
>Next turn took on a FSE Heavy Cruiser and Crippled it.
>
I also have seen this for small and medium ships. Anyone ever see a FB
"dreadnought" or "superdreadnought" suffer this single game turn fate
from another single FB ship (any size)? (i.e. not the combined fire or
missile salvos/plasma bolts of a squadron or task group)
I saw one come close but not quite. A NAC SD got too close to a Phalon
SD (2x pulsar-L, 2x Pulsar-M, 7x Pulsar-C) and was reduced to a small
portion of the 4th row of hull boxes, despite firing first. RNS Mers
El-Kebir should have been more careful :)
J
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