Re: [OT] Back from SALUTE
From: Dominic Mooney <dom@c...>
Date: Mon, 28 Apr 2003 23:05:53 +0100
Subject: Re: [OT] Back from SALUTE
Hi Neil,
On Monday, Apr 28, 2003, at 06:51 Europe/London, Neil McGurk wrote:
>>
>> Well, I was kind of fishing for any news about PP: Fleets. Were any
>> games
>> of that played?
>
> The intention was to have PP:Fleets released at Salute but this has
> been
> postponed due to real life happening to Dom, the author, and Andy, the
> editor. Dom, who is on this list AFAIK may be able to give you a
> revised
> publication date.
Current realistic first feelings are 3-4 months, depending on both Andy
and my jobs (forex I was in work for 12+ hours today and am doing more
here at home (or would be if I hadn't downloaded the last 3 days
email)).
Cover artwork is in final stages - text is pretty much there and is
being laid out by Andy, I'm now working on graphics for the SSDs.
> We didn't play any games of PP:Fleets at Salute. We ran three games of
> PP:Escorts as participations games. Each game was the scenario 'A Good
> Clean
> Fight' from the PP:Escorts rulebook. I can't remember the results of
> any of
> the games, sorry.
First game had the young kid and his dad, plus another chap, and was
pretty close with nuclear oblivion.
2nd Game had two fleets charge to point blank and have one ship left on
each side, each mission killed with damaged bridge, the victory going
to the player with the slowest vector who stayed on the board longest.
3rd game 'Let the Wookie Win' went to the wire and nearly ended up with
you winning. ISTR that of the 7 ships in the battle, 5 were lost in one
turn from missile swarms overwhelming the point defenses simultaneously.
That jog your memory ;-)
Dom
---------dom@cybergoths.u-net.com----------
http://www.powerprojection.net/
Power Projection: "It's all about going to other people's
planets and making *them* do what *we* want."
CPO Vandenbroucke, IIN Dreadnought 'Cleon the First'.