Re: [FT] CPV vs. NPV
From: Brian Bilderback <greywanderer987@y...>
Date: Thu, 13 Feb 2003 14:45:09 -0800 (PST)
Subject: Re: [FT] CPV vs. NPV
--- Joe Ross <ft4breedn@hotmail.com> wrote:
> John is pretty much
> the State, seeing as how he came up with the
> background for each faction in
> FT.
Two points:
1. Jon
2. That assumes you're playing in the Tuffleyverse.
Within that context, I agree. But if you're not, you
have a couple of options:
A. Play in another fictional background, and try to
design your ships to mimic the descriptions of the
ships in said background.
B. Play in at least a semi-campaign setting, where
each player has to come up with a flavor background of
their own, write up a strategic naval philosophy for
their home-brewed power, and design a set number of
ships of different classes for that power (sort of a
Fleet Book X), from which they are bound to select for
any future games (allowing them, of course, to produce
a certain limited number of new designs each decade or
whatever in game time).
=====
Qui me amat, amet et canem meum.
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