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Re: DS: Walkers

From: Brian Bilderback <greywanderer987@y...>
Date: Fri, 7 Feb 2003 16:44:58 -0800 (PST)
Subject: Re: DS: Walkers


--- Damond Walker <dwalker@syncreticsoft.com> wrote:

>     You're darn right the rules favored mechs.  It
> was possible to cripple a
> vehicle in one or two shots while a mech had to be
> chipped away at.  Strip
> the armor, cause internals, strip internals, move to
> next section.
> 
>     Ammo explosions were neato to play out.  :)

Ah, yes, the other disadvantage of vehicles:  IIRC, no
CASE for vehicles.  That seemed silly and arbitrary to
me (given it's based on technology in real life use
today...).

=====
Qui me amat, amet et canem meum.

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