Re: DS: Walkers
From: Brian Bilderback <greywanderer987@y...>
Date: Fri, 7 Feb 2003 16:44:58 -0800 (PST)
Subject: Re: DS: Walkers
--- Damond Walker <dwalker@syncreticsoft.com> wrote:
> You're darn right the rules favored mechs. It
> was possible to cripple a
> vehicle in one or two shots while a mech had to be
> chipped away at. Strip
> the armor, cause internals, strip internals, move to
> next section.
>
> Ammo explosions were neato to play out. :)
Ah, yes, the other disadvantage of vehicles: IIRC, no
CASE for vehicles. That seemed silly and arbitrary to
me (given it's based on technology in real life use
today...).
=====
Qui me amat, amet et canem meum.
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