Prev: RE: [FT] Operational game Next: Re: [FT] Operational game

Re: [FT] Operational game

From: Edward Lipsett <translation@i...>
Date: Thu, 30 Jan 2003 08:53:49 +0900
Subject: Re: [FT] Operational game

Force one side to spend 2000 points on slow freighters stuffed full of
fleeing civilians, and/or force the other side to spend 1000 points on
big,
slow mobile fuel tanks.

on 03.1.30 8:16 AM, Laserlight at laserlight@quixnet.net scribbleth:
> 
> So what would induce an admiral to hold back some forces?  Fear of an
> ambush is one; having a limited control span is another.  What else?

-- 
It is with the reading of books the same as with looking at pictures;
one
must, without doubt, without hesitations, with assurance, admire what is
beautiful.    
- Vincent van Gogh
-- 
Edward Lipsett
Intercom, Ltd.
Fukuoka, Japan
Tel: 092-712-9120
Fax: 092-712-9220
translation@intercomltd.com
http://www.intercomltd.com

Prev: RE: [FT] Operational game Next: Re: [FT] Operational game